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include/snake.h
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94
include/snake.h
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/**
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* @file snake.h
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* @author techniccontroller (mail[at]techniccontroller.com)
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* @brief Class declaration of snake game
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* @version 0.1
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* @date 2022-03-05
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*
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* @copyright Copyright (c) 2022
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*
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* main code from https://elektro.turanis.de/html/prj099/index.html
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*
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*/
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#ifndef snake_h
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#define snake_h
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#include <Arduino.h>
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#include "ledmatrix.h"
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#include "udp_logger.h"
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#ifdef DEBOUNCE_TIME
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#undef DEBOUNCE_TIME
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#endif
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#define DEBOUNCE_TIME 300 // in ms
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#define X_MAX 11
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#define Y_MAX 11
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#ifdef GAME_DELAY
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#undef GAME_DELAY
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#endif
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#define GAME_DELAY 400 // in ms
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#define LED_TYPE_SNAKE 1
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#ifdef LED_TYPE_OFF
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#undef LED_TYPE_OFF
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#endif
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#define LED_TYPE_OFF 2
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#define LED_TYPE_FOOD 3
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#define LED_TYPE_BLOOD 4
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#define DIRECTION_NONE 0
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#define DIRECTION_UP 1
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#define DIRECTION_DOWN 2
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#define DIRECTION_LEFT 3
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#define DIRECTION_RIGHT 4
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#define GAME_STATE_RUNNING 1
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#define GAME_STATE_END 2
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#define GAME_STATE_INIT 3
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#define MAX_TAIL_LENGTH (X_MAX * Y_MAX)
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#define MIN_TAIL_LENGTH 3
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class Snake
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{
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struct Coords
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{
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int x;
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int y;
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};
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public:
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Snake();
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Snake(LEDMatrix * matrix, UDPLogger * logger);
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void loopCycle();
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void initGame();
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void ctrlUp();
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void ctrlDown();
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void ctrlLeft();
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void ctrlRight();
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private:
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LEDMatrix * _ledmatrix;
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UDPLogger * _logger;
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uint8_t _userDirection = 0;
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uint8_t _gameState = 0;
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Coords _head = {0, 0};
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Coords _tail[MAX_TAIL_LENGTH] = {0};
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Coords _food = {0, 0};
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unsigned long _lastDrawUpdate = 0;
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unsigned long _lastButtonClick = 0;
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unsigned int _wormLength = 0;
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void resetLEDs();
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void updateGame();
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void endGame();
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void updateTail();
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void updateFood();
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bool isCollision();
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void toggleLed(uint8_t x, uint8_t y, uint8_t type);
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};
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#endif
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