#ifndef TIME_MANAGER_H #define TIME_MANAGER_H #include #include #include "udp_logger.h" #define NTP_MAX_UPDATE_TIME_US (500 * 1000) // 500ms max update time class TimeManager { public: struct tm time_info(void); bool ntp_sync_successful(void) const; // was there a NTP sync once? bool ntp_time_update(bool init = false); bool ntp_update_failed_prolonged(void) const; // indicates if maximum time since last NTP update was too long void log_time(struct tm time_info) const; // log local_time void increment_time_now_local(void); int tm_min(void); int tm_hour(void); int tm_year(void); bool tm_isdst(void); // true if summertime TimeManager(const char *tz, const char *ntp_server, uint32 ntp_update_period_s, uint32 ntp_retry_delay_us, uint32 ntp_max_offline_time_s, UDPLogger *logger); private: void set_up_ntp(void) const; // set up NTP server void set_up_timer_isr(void) const; // set up timer interrupt const char *_tz; // timezone const char *_ntp_server; // used ntp server UDPLogger *_logger; // logger instance struct tm _time_info; // structure tm holds time information time_t _time_now_local = 0; // local timer value, updated by timer interrupt and synced by NTP when needed time_t _time_now_ntp = 0; // NTP timer value, seconds since Epoch (1970) - UTC, only synced by NTP request. uint32 _ntp_max_offline_time_s; // maximum time in seconds which is considered ok since last NTP update uint32 _ntp_update_period_s; // NTP request update period in seconds uint32 _ntp_retry_delay_us; // minimum retry delay in us between two NTP requests uint32 _ntp_sync_timestamp_us = 0; // timestamp of last successful ntp update }; inline void TimeManager::increment_time_now_local(void) { _time_now_local++; } #endif /* TIME_MANAGER_H */